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| | Your Build | |
| | Author | Message |
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BALMUNG Clan Master
Posts : 110 Join date : 2009-10-08 Age : 34 Location : In a peaceful, place.....training my ass off
| Subject: Your Build Fri Oct 09, 2009 9:15 am | |
| Ah the importance of the character build. If you screw up it then you pretty much are useless. So to prevent that I'm starting this topic to no what people plan to do, what people want to do, any help with what kind of equipment to have such as which SS or tarots should you use. I'll post my stuff at a later time but i wanna no what you all plan to do and to know if anyone has any questions about what they should be doing, what the next step they should take. | |
| | | Maeve Admin
Posts : 51 Join date : 2009-10-07 Age : 31 Location : Ireland // Tennessee
| Subject: Re: Your Build Fri Oct 09, 2009 12:51 pm | |
| Aha, I fu*ked up my build from day one. >_> Hence why I need that hourglass thing you mentioned not long ago and make Enhance or MB my main instead of normal gunner. I currently fail with my current stats, but I've had this character not long after Aeria released this game so... D:
Anyway,
How much and what expertises should I bring down? I'm unsure if I should completely get rid or something or just make something a sub.
There, a good question for the Master :3
Last edited by Maeve on Wed Oct 14, 2009 2:39 pm; edited 1 time in total | |
| | | BALMUNG Clan Master
Posts : 110 Join date : 2009-10-08 Age : 34 Location : In a peaceful, place.....training my ass off
| Subject: Re: Your Build Fri Oct 09, 2009 8:35 pm | |
| Why not keep it? You can be a shot enhancer with all stats in int and speed and a few luck if you wanted. I personally think you should try or look up begin a MB enhance gunner, it depends on how serious you want your gunner skills to be. A MB enhance is a build suited for pvp but you would also need to put points in magic to get more damage. Here's a build I found in the forums in aeria that includes enhance, magic bullet and sharpshooter. Enhance is only class 2,so I would assume that you want it higher, maybe class 3 or 4. You might rid of some expertise and don't bother with cotw. This is a little tough i've never done gunners before, my strong point is melee's. You should give me an idea on what your stats are gonna be like and your expertise
Edit: MB + Enhance + SS might look like:
Class 2 Cure Class 3 Support Class 1 Bless Class 7 Shot Class 7 Gun Knowledge Class 2 Demonology Class 2 Curse Class 1 Magic Control
Giving Class 5 Demonology Max MB Class 2 Enhance
With 1k leftover. Most likely people would put it in Destruction to get Erosion Hex. | |
| | | Maeve Admin
Posts : 51 Join date : 2009-10-07 Age : 31 Location : Ireland // Tennessee
| Subject: Re: Your Build Wed Oct 14, 2009 2:35 pm | |
| Well, if you haven't figured it out yet, I've pretty much decided my build. MB Gunner+EnhancerThis are my ideal stats (which is pretty much what I have): Class 5 Shot Class 3 Curative (<- Doubt it. Probably 2.5) Class 2 Curse (<- Just for MB) Class ? Support (Currently at Class 2. Unsure if I want to continue or not) Class 2 Talk ( ) Class ? Gun Knowledge. (<- Dunno how far I wanna go. Currently at Class 2) Class 2 Magic Control Class 5 Magic Bullet (Maybe) Class 2.5 Enhancement I dunno if that adds up logically in Expertise points but that's my idea for it all. | |
| | | BALMUNG Clan Master
Posts : 110 Join date : 2009-10-08 Age : 34 Location : In a peaceful, place.....training my ass off
| Subject: For Jiriya Wed Oct 14, 2009 7:26 pm | |
| Jiriya before i make a few examples which form of attack do you prefer RUSH OR SPIN? | |
| | | skate4gottn Submaster
Posts : 23 Join date : 2009-10-18 Age : 31 Location : USA
| Subject: Re: Your Build Sun Oct 18, 2009 11:59 am | |
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| | | Siegfried
Posts : 57 Join date : 2009-10-30 Age : 33 Location : Brazil
| Subject: Re: Your Build Thu Nov 05, 2009 4:14 am | |
| Mae, i dont understand much about gunners and enhancers but here is my oppinion
i can tell from regal 4 that anything that gives you no knock back eats hp really fast, so i think that enchance class 2 is enough. To get to class 2 i would suggest you to have class 3 in support, my enchancer friend said that stoma works good to make enemys targeting you change target. I dont think +5hp from bless would make much difference and since you are strong, you are better attacking than healing, the best defense is offense.
About magic Bullet, you can max it with Shot 8, Curse 2, GK 5.5 and Magic Control 1. I think you should. Magic bullet seens to be a great skill.
If you follow this build. Your xpts will be like that
Shot C 8 Curative C 2 Curse C 2 Support C 3 Talk C 2 GK C 5.5 Magic Control C 1 Magic Bullet C 5 Enchance C 2.1
With that you will spend 23.5k/26k. I would suggest that you spend the extra points in GK for extra dmg.
I hope this can be of any use for you | |
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